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AI Insights · Timothy · July 2024

Top 5 Shoot'em Up Games on Android in Central America Q2 2024

Explore the performance of the top 5 Shoot'em Up games on Android in Central America during Q2 2024, with insights on downloads, revenue, and active users.

Top 5 Shoot'em Up Games on Android in Central America Q2 2024

In the second quarter of 2024, the top 5 Shoot'em Up games on the Android platform in Central America showcased varied performance metrics. Here's a detailed look at the weekly trends in downloads, revenue, and active users for these leading apps.

Little Hero: Survival.io from chad game saw a fluctuating pattern in its weekly revenue, peaking at around $13 in late April and experiencing a low of $2 by the end of June. Weekly downloads for the game ranged from approximately 22.7K to 52.6K, with notable increases in mid-April and mid-June. The active user base increased steadily, starting from 78.7K in early April and reaching a peak of 137.7K in mid-June before settling at 115.2K by the end of the quarter.

1945 Air Force: Airplane games by 1SOFT experienced a significant jump in weekly revenue, spiking to about $12.6K in early June from a lower average of around $4.5K earlier in the quarter. Downloads showed a similar upward trend, peaking at 54.1K in mid-April and maintaining a steady average of around 41.9K by late June. Active users demonstrated a resilient performance, starting at 241.4K and fluctuating slightly but remaining above 210K throughout the quarter.

Space shooter - Galaxy attack, another title from 1SOFT, reported consistent weekly revenue between $927 and $1.8K. Downloads for this game ranged from 20.6K to 52K, with a peak in early April. The weekly active user count started at 213.3K, dipped to 154.4K in mid-May, and then showed a gradual increase, ending the quarter at 170.2K.

Galaxy Attack: Shooting Game, also by 1SOFT, witnessed revenue growth from $935 to $1.8K over the quarter. Downloads saw a steady rise from 21K in early April to 42.9K by mid-June. Active users showed a consistent upward trend, starting at 173.8K and peaking at 191.4K in mid-June, before slightly decreasing to 190.2K by the end of the quarter.

Killer Bean Unleashed from Killer Bean Studios had a modest revenue stream, ranging from $1 to $8 weekly. Weekly downloads were relatively stable, peaking at 28.8K in late April and gradually decreasing to 15.5K by the end of June. Active users increased from 30.9K in early April to a peak of 54.2K by late April and then gradually declined to 43.4K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024